The community was already starting to turn on Matt well before 2024. He's appointed himself release manager for every version of WP since 5.0 in 2018, which is how Gutenberg managed to land in core in such a half-baked state.
The sandboxing requires CF workers though, as it depends on V8 isolates. Seems fair enough, but it'd be nice to see easily deployable cross-platform support someday for isolates or something similar, and not just for emdash.
Not really my experience with Claude, and the prompts are not how I would phrase them, but still pretty damn funny: I especially loved the slot-machine-style picker for LLM-isms.
Running Firefox here, no problems whatsoever even with UBO and Privacy Badger disabled (the twitter embeds get blocked at the DNS level, but I doubt those are the problem).
Mac here. There's nothing all that interesting going on with the JS on that page, so I would suspect a bug with Firefox and/or your desktop environment.
> The site’s graph incorrectly uses 32 texture bindings, exceeding its WebGPU device’s limit of 16.
> Firefox 153 mishandles that failed rendering operation and leaves the compositor waiting
So a firefox + website bug
With an updated firefox, the website works except the mindmap on the top right
> Uncaptured WebGPU error: Too many bindings of type SampledTextures in Stage ShaderStages(FRAGMENT), limit is 16, count was 32. Check the limit `max_sampled_textures_per_shader_stage` passed to `Adapter::request_device`
One imagines when one puts up a publicly accessible mirror and adds it to the plugin's public mirror list, that they're cool with the public actually, yunno, using it.
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