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My anecdote is there was a single wave of cuts and a bit of a shuffle, but for most part it's business as normal now

It doesn’t sound like the author has a real business?

This is a common problem with devs - they don’t understand how code fits into a business model, and generally massively underestimate non technical elements such as focus and sales


I love how everyone is repeating conjoined triangles of success shit like it’s “a wake up call”, now.

Mike Judge is a fucking genius. But every person who has every tried knows that selling your tech prototype can be hard.


I was a heavy quest user but I think it ruined my eyes a bit and I needed glasses after having 20 20. Could be standard aging but the correlation was very strong


You need glasses to see far-away stuff now?

Doing close work with your eyes can cause your ciliary muscles (they flex your lenses to focus) to be overworked. They seize up, and lose the ability to relax to their former length. When your lens can't relax, you can no longer focus to infinity.

"Nearpoint stress" is the term I believe


The real point of home ownership is control, you have complete ownership and responsibility which comes with pros and cons.

I used to love renting but now value the control above all else. I suspect having kids is the largest factor in the shift


the reality is my business continues to operate at higher efficiency, even with the bugs.

i don't think it's 'our side' that has the psychosis.


Oh, well, if it makes you money right now, it couldn't possibly be wrong or detrimental long term. Glad we settled that debate.


The code is less buggy , on average. You're overestimating the average developer.


Google seems to own a bit of everyone.


you might even say they own the whole alphabet at this point


Because of user count? Same was said about instagram. with all due respect, devs don't seem to understand business


Or devs are just different users who care about different things and have different experiences.

Reminds me of the famous dropbox post: https://news.ycombinator.com/item?id=9224 - I don't even know if dropbox still exists in 2026 but i'm still happily using rsync and mailing things around because dropbox has just absolutely never worked reliably for me, unlike my 2007 gmail account.

Likewise, if it were up to me, instagram and any business whose business model revolves around ads would be banned (because ads would be banned because advertisement is harmful in general).


It's fine to care about different stuff, but if you want to understand the valuation of a company, then your experience only goes so far. it's not going to make any sense unless you broaden your scope of interest to the metrics that impact valuation.


I don't read OP's post we're talking about ("What's crazy is that a company [...] could be worth more than $60B...") as not understanding, but as disagreeing that our world should work in such a way where this state of affair is even remotely considered acceptable


It's an interesting idea that society should somehow prevent companies valuation being linked to how many people use their product.

Unsure how it would work in practice.


But do devs know a which IDE is better? That seems to be a rather important question here.


It's not 'the' most important question.


Are you using the same AI engineering tools you were using 2-3 years ago? 1 year ago? I'm not. Without a network effect, capturing revenue is hard.


My use is not relevant. It's not ideal to extrapolate from your own personal habits. cursor's user volume and growth is the important thing


Who are the users? I haven't seen many pro users using cursor


Companies. Single devs can jump around IDEs and TUIs more easily but that’s not what companies tend to do.


  you've formed an opinion on the value of the company without knowing how many users it has? Kind of proves my point, no?


The person at the desk told the author this?

Interesting how unquestioning the responses are that this isn’t engagement bait


Advertising works


It’s easy to learn it’s just boring. Spend half your time marketing from day one. Be strict about it


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