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I am aware, it's simply the most portable universal solution to the problem that I could think of. AIO comes with its own share of issues; Unix (and thus Posix) are pretty much dead; and it's not universal, I can't use it to open a database connection unless the database has support built-in.

From what I know, cooperative multitasking suffers significantly less from unpredictable performance than preemptive threading. The biggest source of uncertainty in Snigl is the preemptive IO loop.

The things is that I really don't feel like writing a concurrent runtime; been there, done that. I'm planning something along the lines of Erlang's processes and channels based on separate interpreters for those scenarios.



Ok. A problem with separate processes is that you have to serialize your data when passing messages. This is a pity because functional data structures + structural sharing can be very efficient. For example, I can't imagine how someone would implement a high performance database without structural sharing.


Processes by name, from Erlang.

They're implemented (in my mind so far) as preemptive threads, one per interpreter; which makes them slightly more heavy-weight than Erlang's NxM and a nice complement to purely cooperative multitasking.


Sounds interesting. I'm not familiar with Erlang, and I still wonder how shared memory is managed.


It's one of those languages that does things differently to solve actual issues, not to check boxes.

From my limited experience, Erlang doesn't share data between processes; you throw it over the fence by sending to the process inbox, which is where the locking takes place.

Still, shuffling data between OS threads is an easier problem to solve than serializing between OS processes.




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