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What kind of app is that? Wouldn't it be hard to create user Interface in godot especially text editing components, radio, check and select boxes etc?


gotdot's editor itself is built in godot, it has an entire suite of Swing/Qt/etc-feeling components and GUI layout stuff.

A long-standing frustration for me is that I always felt like it was really easy to make a responsive layout with Swing (I know desktop apps don't deal with quite the gamut of weird aspect ratios that websites do, but for the apps I built users typically tiled them and resized them between portrait/landscape and various sizes based on need and if they were actively using them or just passively monitoring them. So a lot of the considerations felt very similar compared to modern web design), whereas in CSS it's such a struggle comparatively (though flexbox and css grid and several other similar things have improved it a lot).

Now that, compared to godot, godot feels a lot more like the productivity/design experience I got out of Swing and friends.




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