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A day in the life of an ad agency:

- Get hired by huge company

- Have dozens of creative ideas, present them each to the client

- Get rejected on all fronts

- Have dozens of watered-down ideas, present them each to the client

- They approve one of the ideas, but request X, Y and Z all be changed (most likely watered down)

- Create the idea, send over for approval - Hear nothing back

- Email contact dozens of times hoping for feedback

- Finally hear back with contact saying it's going up the chain of command for approval(most likely lost in the email black hole)

- Someone you've never heard of from the higher ups emails you and asks for a bunch of changes

- Make changes (once again, watering the concept down)

- Realize the ad has nothing unique or creative in it, send it back to client; they love it.

- Cry at desk



wow, sounds like "a day in the life of a designer/developer". Give dozens of really useful, creative ideas - only to see them shot down, or worse watered down


The Oatmeal does a good job breaking this whole thing down -- http://theoatmeal.com/comics/design_hell


"London will always have a need for more prostitutes and more copywriters." (cit)




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